top of page

Joined in the middle of production, thrown into the thick of things helping put together a hands on press demo. After that I helped develop the UI with another scripter and designer.
Official Launch Trailer

My main areas of ownership was everything outside of the gameplay HUD. Main menu, options, HUD toggles, customize controls, extras content, photo mode, etc. None of these existed when I joined the project so there was a lot to cover.
Toward the last 6 months the team dropped down to one designer and myself as the only scripter. I helped finalize features, fix bugs, and bring the UI to a polished shipping quality. Below are the various screens implemented.

Main Menu



Customize Controls



HUD


bottom of page